Game report - 02.12.2016
50SS Leveticus (daniello_s) vs Dreamer (Gavin)
Deployment: Flank Deployment
Strategy: Headhunter
Schemes: Convict Labour, Hunting Party, Leave Your Mark, Catch and Release, A Quick Murder
Gavin brought:
Dreamer (7SS pool) - Dreams of Pain, Otherworldly, On Wings of Darkness
Mature Nephilim - Retribution Eye
Doppelganger
Mr Tannen
Insidious Madness
Alp
2x Daydream
I took:
Levi (5SS pool) - Pariah of Iron
(killing machine or at least believed widely to be still this kind of monster and Abomination summoner with the melee attack only)
Hooded Rider
(beater, Waif anchor)
Valedictorian
(beat-stick, Waif anchor)
Johana
(beat-stick, condition removal, Waif anchor)
Hunter
(scheme runner, Waif anchor)
2x Necropunk
(scheme runners)
2x Hollow Waif
(Levi's life insurance)
Gavin picked Catch and Release and A Quick Murder (Hooded Rider)
I picked Leave Your Mark and A Quick Murder (Mature Nephilim)
I was not sure if I should pick Leave Your Mark or Hunting Party. On the one hand Dreamer can spawn so many models that it would be easy to park one of these 4'' from my scheme marker and deny me VP for Leave Your mark. On the other hand I was worried that I'll have to chase those fast Insidious Madness models all over the place exposing my Henchman/Enforcers for counter-strike. Ultimately I decided to go for Leave Your Mark.
Deployment: Dreamer deployed first (Levi's crew at the bottom of the photo):
Turn 1
Initiative: Dreamer
Key actions/moments:
- Dreamer summoned Teddy (with Tannen's help of course), Lelu and Madness. Seeing two heavy hitters summoned on turn 1 didn't make me too happy to be honest but I decided to go aggressive and moved almost all my crew towards the centre point of the table. Only one Necropunk was moving along my left flank.
- I took a bit of gamble (big bit I would say) and I sacrificed Waif to jump in base contact with her with Levi which allowed me to fire 3 times into Mature Nephilim who was on the far side of the woods but not close enough to get cover. I knew Gavin used his hand heavily for summoning already so I believed this is my chance to start wrecking havoc. All 3 shots went in but first damage flip was a Black Joker... It that didn't happen I would kill Nephilim on turn 1. Now he was on 4 wounds left but thankfully I cheated one attack with high Mask which made him slow. Gavin then decided to move Nephilim close to Levi as he suspected to win initiative on turn 2 rather easily (Doppelganger of course).
Upkeep phase:
No VPs scored by either side.
Score after turn 1: Levi 0 - Dreamer 0
Turn 2
Initiative: Levi
Key actions/moments:
- To my surprise I won initiative this turn as I flipped 12. To be honest it wouldn't happen if I didn't stone for cards first which got me whooping 1 and 4 ;)
- Levi immediately focused and killed Nephilim with single swing summoning Abomination in process as well. That gave me juicy 3VP for A Quick Murder and head marker conveniently close to the Necropunk. Then I shot at Doppelganger in soft cover once (with focus) and wounded her for 3.
- Tannen walked close and shut any chances of picking this head marker so I used Hooded Rider to kill him and then got the head marker with Necropunk.
- Gavin pushed towards this big party which was going on in th middle of the table with Teddy, Lelu, Madness, Doppelganger and Dreamer. Unfortunately (for him) he made mistake with Dreamer as he walked once, then Focus and shot at Waif but did 3 damage only. He told me later he should walk once, fire at her and then summon Day Dream which would bring Lord Chompy as he planned before this turn started. Unfortunately (for me) I had no chances to get to Dreamer this turn as Valedictorian was tar-pitted with Madness and I was out of cards and failed to disengaged twice...
- Necropunk on the left flank failed to leap o he had to walk twice and get ready to drop marker next turn.
Upkeep phase:
Levi: 1VP Headhunter, 3VP A Quick Murder
Score after turn 2: Levi 4 - Dreamer 0
Turn 3
Initiative: Dreamer
Key actions/moments:
- I stoned for cards this turn again and got... 2 and 3... Wow! ;)
- As I flipped 2 for initiative and Gavin flipped 5 I decided to spent stone on initiative re-flip. Guess what I flipped? 3 of course...
- Dreamer pushed Teddy twice and smacked Johana but one attack was a Black Joker. Then he summoned Madness which brought Lord Chompy.
- Valedictorian killed Teddy.
- Chompy killed Abomination and then hit Hooded Rider with the trigger to kill him unless I discard 2 soulstones or cards. As I had only one card in my hand at this stage I had to spent my last 2 stones to safe my Rider.
- Johana killed Lelu but she had to use both her APs as she missed first hit (Black Joker).
- Hooded Rider killed Doppelganger.
- Levi 'killed' Lord Chompy and Dreamer had to unbury in the worst position ever - between Valedictorian, Hooded Rider and later Levi. Then he focused and killed one Madness sitting in the woods.
- Madness walked between Valedictorian, Rider and Johana and forced me to take Horror Duel on them - only Johana passed it which made me really sad (I had no cards in my hand to cheat my flips).
- Other Madness and my Necropunk picked head markers.
- Second Necropunk dropped marker for Leave Your Mark.
Upkeep phase:
Levi: 1VP Headhunter, 1VP Leave Your Mark
Dreamer: 1VP Headhunter
Score after turn 3: Levi 6 - Dreamer 1
Turn 4
Initiative: Levi
Key actions/moments:
- Levi smacked Dreamer 3 times but this little bugger passed all hits on nearby Madness. Then Dreamer tagged Rider and Valedictorian for Catch and Release.
- Johana followed up with smacking Dreamer which bruised him heavily this time.
- I picked another head and dropped next scheme marker.
Upkeep phase:
Levi: 1VP Headhunter, 1VP Leave Your Mark
Dreamer: 1VP Catch and Release
Score after turn 4: Levi 8 - Dreamer 2
Turn 5
Initiative: Levi
Key actions/moments:
- Valedictorian 'switched off' Dreamer's triggers with his (0)AP action and finished small bugger. Then I tried to kill Madness, 2 Alps and Day Dream and only Madness survived this onslaught. I was also able to push Rider and shake off Catch and Release condition from him.
- One Necropunk dropped final scheme marker and Hunter picked head marker.
- Game ended this turn.
Upkeep phase:
Levi: 1VP Headhunter, 1VP Leave Your Mark
Final score: Levi 10 - Dreamer 2
Few comments after game:
- I think Gavin's mistake with Dreamer on turn 2 costed him a lot of VPs as Chompy would hurt my Johana a lot and then Dreamer could unbury in safer distance than on turn 3. Also my lucky initiative flip on turn 2 helped me a lot and wrecked Gavin's plans a bit as well.
- Necropunks are worth of gold. Amazing scheme runners.
- Hooded Rider is great too. Push and place my friendly model in base contact with him is awesome. And he hits like a train.
- Valedictorian is pretty interesting too. Mobile, resilient and hard hitting too. Switching enemies triggers is like a cherry on the top of the cake. Really good model.
- I'm also happy with Hunter. His push at the end of the turn helps positioning him. Also his + to attacks against models which hasn't activated yet can be really surprising for the opponent. Finally his Chain Harpoon with auto-Slow effect is really handy. Only downside of this attack is that if he decides use trigger and push enemy model towards him it must be full 8'' but you can't have everything, can you? ;)
Till next time!