Game report - 15.12.2016
50SS Leveticus (daniello_s) vs Lilith (Gavin)
Deployment: Standard Deployment
Strategy: Extraction
Schemes: Convict Labour, Take Prisoner, Exhaust Their Forces, Public Demonstration, Set Up
Gavin brought:
Lilith (4SS pool) - Beckon Malifaux, Wicked Mistress, Summon the Blood
Nekima - Rapid Growth
Doppelganger
2x Young Nephilim
Beckoner
Terror Tot
Cherub
I took:
Levi (5SS pool) - Pariah of Iron
(killing machine or at least believed widely to be still this kind of monster and Abomination summoner with the melee attack only)
Mech Rider
(summoner, scheme runner, Waif anchor)
Rusty Alyce - From Aether
(shooting support, summoner, Waif anchor)
Johana
(beat-stick, condition removal, Waif anchor)
Terracotta Warrior
(life insurance for Johana and Mech Rider, scheme runner)
2x Necropunk
(scheme runners)
2x Hollow Waif
(Levi's life insurance)
Gavin picked Public Demonstration (2x Young Nephilim and Tot) and Set Up (Mech Rider)
I picked Exhaust Their Forces and Take Prisoner (Beckoner)
The idea for the game was to summon Abominations with Rusty and Steam Arachnids with Mech Rider and push newly summoned models with 6'' of Extraction marker (together with summoners and Johana). Warrior would stay in the back and keep an eye on my Enforcers. Levi would try to harass Lilith and her crew as much as possible and Necropunks would leap and tag opponent for Exhaust.
Lilith is not great match up for Levi (and generally she is one of the strongest masters in the game thanks to her excellent abilities and actions) and I knew that my Waifs would be in grave danger pretty soon.
Deployment: Levi deployed first (at the left side on the of the photo below):
Turn 1
Initiative: Lilith
Key actions/moments:
- Gavin pushed aggressively and soon all Liliths crew was pretty close to the centreline of the table.
- I tried to play defensively but Lilith used her tricks and was able to use Wicked Vines on one of my models and then push her which effectively killed Waif. At this moment my blood lust kicked off and I decided to gamble heavily. Levi burnt Oathkeeper (Warrior swapped his Pariah of Iron for Oathkeeper), sacrificed one Necropunk (I know, I'm crazy...) and charged Lilith. Unfortunately Gavin had on his hand 2x13 and all my attacks missed... Nice...
Upkeep phase:
No VPs scored by either side.
Score after turn 1: Levi 0 - Lilith 0
Turn 2
Initiative: Lilith
Key actions/moments:
- Levi surprisingly survived onslaught but he himself was able to hit her only once - I cheated severe damage and Gavin used his last stone to prevent 2 of it. I followed up later with Johana but was able to put Lilith on 2 wounds remaining only as Gavin used his last stone to prevent some damage.
- Second Waif was killed by Nekima so I had to be careful with third Waif. Unfortunately Gavin was able to copy Rusty's gun attack and shot last Waif. Of course he hit and was on single negative damage flip - 2x moderate which means bye bye Levi...
- Rusty tried to hit Lilith but missed (low flip on my side, high on Gavin's side - because why not...). of course I failed to raise Abomination from scrap marker Rusty dropped previous turn and Mech Rider failed to summon Arachnid... Situation was absolutely desperate by this time.
- Because Gavin had more models within Extraction maker he placed it further away from me at the end of the turn.
Upkeep phase:
Levi: 1VP Extraction
Lilith: 1VP Extraction
Score after turn 2: Levi 1 - Lilith 1
Turn 3
Initiative: Levi
Key actions/moments:
- Surprisingly I won initiative as I flipped 12 and Gavin didn't want to cheat it with his highest card on the hand - Red Joker.
- Johana activated first and killed Lilith.
- Nekima took some swings here and there but I was able to either deflect them or reduce damage massively (Mech Rider reduced 3 damage of one attack).
- Necropunk Exhaust Nekima and finally I was able to summon Abomination and Arachnid this turn.
- Gavin dropped scheme markers close to Mech Rider buy luring Doppelganger and then moving her and dropping final marker.
- I thought about killing Tot with Rusty but decided to go after one Young Nephilim. Guess what? I failed :)
- Again Gavin had more models near Extraction and he placed it further away from me.
- After Gavin declared his schemes I considered this game as effectively lost.
Upkeep phase:
Levi: 1VP Extraction, 1VP Exhaust Their Forces
Lilith: 1VP Extraction, 3VP Set Up, 3VP Public Demonstration
Score after turn 3: Levi 3 - Lilith 8
Turn 4
Initiative: Lilith
- My hand was bad... After stoning with last soulstone for cards I had 9,6 then 4 and lower...
- Nekima killed Necropunk.
- I Exhaust Doppelganger and pushed towards Beckoner with Mech Rider.
- Johana failed to hit Nekima with 3 attacks...
- Tot killed Arachnid and changed into Young Nephilim who tar pit Rusty. Rusty tried to disengage once but failed. At least she summoned another Abomination.
Upkeep phase:
Levi: 1VP Extraction, 1VP Exhaust Their Forces
Lilith: 1VP Extraction
Score after turn 4: Levi 5 - Lilith 9
Turn 5
Initiative: Levi
- Johana as usual missed 3 attacks on Nekima...
- Rusty tried to disengage twice - another fail.
- I Exhaust Doppelganger but she was lured away and then removed this condition.
- My only chance to draw the game was to successfully push Mech Rider summoning Arachnid which then would engage Beckoner. This would also allow me to Exhaust nearby already activated Young Nephilim with my Mech Rider. Problem was I had no 6 or above in my hand so everything was down to the flip... And for the first time during this game I was lucky with flips as I pulled 9. This way I was able to proceed with my plan and get full points for my both schemes and get a very lucky draw at this game.
- Game ended this turn.
Upkeep phase:
Levi: 1VP Extraction, 1VP Exhaust Their Forces, 3VP Take Prisoner
Lilith: 1VP Extraction
Final score: Levi 10 - Lilith 10
Few comments after game:
- MVP for my crew was definitely Mech Rider. She absolutely awesome piece of support and her summoning is crazy good.
- From Aether upgrade - still I think it is not worthy of 2SS. Sure you can get around 2 Abominations during the game if you have spare 10 or you are lucky with the flips but in most cases this card is needed somewhere else. Not really sure if I'm going to use it again in nearest future.
- Terracotta Warrior is quite interesting although very squishy. Swapping upgrades is really handy and his protection condition keeps vital models a bit longer in the game.
Till next time!
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